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Benchmark

This is the Orkige benchmark, running in the browser. It is the same project the editor builds for every platform, compiled to WebAssembly. It runs on its own with no input: a sequence of scenes shows the engine's features and times each one. The scenes cover terrain with a day-and-night cycle and shadows, water, many point lights, particles, an instance field, animated characters, 2D vector art, a UI screen and a physics test. The tour ends on a results card; the Restart button there runs it again.

The player is a few megabytes, so it takes a moment to load. It needs a browser with WebGL2, which current desktop and mobile browsers have. The same build also runs on macOS, Windows, Linux, iOS and Android.